Default Game Controls |
|
Key |
Description |
|---|---|
4 |
Left |
5 |
Down |
6 |
Right |
8 |
Up |
7 |
Shoot Left |
9 |
Shoot Right |
| The numbers are the keys on the keypad not the keys above the letters | |
| Click here to see the latest release notes down to 1.0a1 | |
| Click here to see the known bugs and their status. | |
| Current Release Notes | |
|---|---|
|************* Key *************|
| [New] = New Feature |
| [Fix] = A Bug Fix |
| [Bug] = A known bug |
| [Imp] = An improvement |
| [Nte] = Note |
| [KIs] = Known Issue |
| Usually not a bug |
| [Chg] = A Change |
|*******************************|
Note: The sounds where used from various iDevGames resource archives
http://www.idevgames.com, and is credited in the about box
-----------------------------------------------------------------------
| 1.0a4 |
-----------------------------------------------------------------------
| Statistics: |
| New: 07 Fix: 02 Bug: 01 Imp: 00 |
| Nte: 00 KIs: 01 Chg: 00 |
-----------------------------------------------------------------------
| [KIs] The game doesn't "Remember" the last enemy speed setting |
| [Fix] The enemy speed menu items now work |
| [Fix] Fixed a bug in the level editor that if you where on the |
| last level of the current level being edited, and opened |
| another level file with fewer levels than the curent |
| level then the application would crash with an |
| Out of Bounds exception |
| [Bug] If the enemy is falling and hits the bottom of the play |
| area and there is no ground to land on, it keeps going |
| [New] New Sound: Die.rrse, plays when the player gets |
| cought by the enemy |
| [New] New buttons on the main menu window, special thanks to |
| Daniel Lurie |
| [New] When the player finish a game or loses all their lives |
| A "You win!" or "Game Over" screen is shown, with a |
| button asking them if they want to play again |
| [New] You can now Cut, Copy and Paste levels in the |
| Level Editor, also you can control click to access |
| the Cut, Copy, Paste, Delete Level and Add Level |
| commdands |
| [New] The player is now asked if he or she is sure they want |
| to close the game window when a game is in progress |
| [New] Slightly better movement |
| [New] The player can now "die" from being caught by the enemy |
| [New] Begginning workings of enemy AI |
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